HP;5
hpShield;20
acidicBodyDamage;1
bulletDamage;3
speed;2
gravity;0.5
maxDownwardVelocity;5
range;100
dieVelocityX;2
dieVelocityY;6
dieBlinkTime;1
attackSpeedTimer;2
changeDirectionTimer;7
shootSpeed;10
pathFacingDirection;-1
bulletSpeed;15
standLoop;1
attackLoop;1