HP                 ;999
damage             ;1
speed              ;2
gravity            ;0.5
maxDownwardVelocity;8
range              ;300
rangeY             ;200
dieVelocityX       ;2
dieVelocityY       ;6
dieBlinkTime       ;1
explodeVFX         ;timelineFX/templates_inAir/inAir_small