HP              ;250              ;
acidicBodyDamage;10;
bulletDamage;2;
gunRestTime;1.5;
spawnerRestTime ;0.8
hpBarHeight;10;
hpBarWidth;100;
enemyToSpawn;FlyingObjectEnemy;
activationTime;1;
;;
//---;Bullet;Attributes
bulletSpeed     ;15               ;
