HP;1
speed;6
damage;1
speed;5
gravity;0.5
maxDownwardVelocity;15
range;30
dieVelocityX;13
dieVelocityY;8
dieBlinkTime;1
standTimer;2
rangeDistance;140-160
standLoop;1
attackLoop;1
jumpSpeed;5
jumpHeight;
rangeCenterOffset;0
