HP                          ;20
speed                       ;2
acidicBodyDamage            ;1
bulletDamage                ;3
speed                       ;2
gravity                     ;0.5
maxDownwardVelocity         ;8
range                       ;800
dieVelocityX                ;2
dieVelocityY                ;6
dieBlinkTime                ;1
attackLoop                  ;2
sideCollidingBulletImpactVFX;timelineFX/air/enemyChaserImpact