HP                 ;15
speed              ;3
acidicBodyDamage   ;1
bulletDamage       ;3
gravity            ;0.5
maxDownwardVelocity;8
range              ;700
dieVelocityX       ;2
dieVelocityY       ;6
dieBlinkTime       ;1
attackLoop         ;3
bouncyBallImpactVFX;timelineFX/air/enemyChaserImpact